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dc.contributor.authorGeorge, Centeno*
dc.contributor.authorCarlos, Egusquiza*
dc.contributor.authorDavid, Mauricio*
dc.date.accessioned2018-05-02T15:50:24Z
dc.date.available2018-05-02T15:50:24Z
dc.date.issued2017-12-20
dc.identifier.doi10.1145/3175536.3175554
dc.identifier.urihttp://hdl.handle.net/10757/623479
dc.descriptionEl texto completo de este trabajo no está disponible en el Repositorio Académico UPC por restricciones de la casa editorial donde ha sido publicadoes
dc.description.abstractAt present, the training of university students and the specialization of professionals are accompanied by a series of educational tools based on digital environments and applications for specific areas in education; In this process of application of the technology exists a methodology called Serious Game oriented towards some specific areas like Simulation in subjects of building and construction; Since this field is new in higher education, there are not many specific applications, such as the case of emplantillado for simulation of constructions using adobes reinforced with cane. The objective of this study is to demonstrate that the Serious game methodology, oriented to the teaching the course of the Preliminary Works of the Faculty of Architecture, can improve students learning and optimize their skills for the emplantillado in construction systems using the application for iPad. The application has been tested in a group of twelve students who were part of the experimental group in relation to the execution time, attempts made and qualification obtained; In contrast to evaluate the time to solve the test for emplantillado into de groups that performed the same exercise; an ANCOVA was used to evaluate the main effects and interactions to answer the null hypothesis. This ANCOVA model for balanced cases of type III includes a covariate that is correlated with the dependent variable and means on the dependent variables adjusted due the to the effect the covariate had on it.
dc.formatapplication/pdfes
dc.language.isoenges
dc.publisherAssociation for Computing Machineryes
dc.relation.urlhttp://dl.acm.org/citation.cfm?doid=3175536.3175554es
dc.rightsinfo:eu-repo/semantics/restrictedAccesses
dc.subjectEmplantillado of adobe and canees
dc.subjectiPad Appes
dc.subjectSerious Gamees
dc.subjectEducation computinges
dc.titleSerious Game for the Virtual Practice of the Emplantillado in the Constructive System of adobe with reinforced canees
dc.typeinfo:eu-repo/semantics/articlees
dc.identifier.journalACM International Conference Proceeding Serieses
dc.contributor.institutionPeruvian University of Applied Sciences, Lima, Perú
dc.contributor.institutionPeruvian University of Applied Sciences, Lima, Perú
dc.contributor.institutionPeruvian University of Applied Sciences, Lima, Perú
refterms.dateFOA2018-06-17T11:55:57Z
html.description.abstractAt present, the training of university students and the specialization of professionals are accompanied by a series of educational tools based on digital environments and applications for specific areas in education; In this process of application of the technology exists a methodology called Serious Game oriented towards some specific areas like Simulation in subjects of building and construction; Since this field is new in higher education, there are not many specific applications, such as the case of emplantillado for simulation of constructions using adobes reinforced with cane. The objective of this study is to demonstrate that the Serious game methodology, oriented to the teaching the course of the Preliminary Works of the Faculty of Architecture, can improve students learning and optimize their skills for the emplantillado in construction systems using the application for iPad. The application has been tested in a group of twelve students who were part of the experimental group in relation to the execution time, attempts made and qualification obtained; In contrast to evaluate the time to solve the test for emplantillado into de groups that performed the same exercise; an ANCOVA was used to evaluate the main effects and interactions to answer the null hypothesis. This ANCOVA model for balanced cases of type III includes a covariate that is correlated with the dependent variable and means on the dependent variables adjusted due the to the effect the covariate had on it.


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