Solución de problemas relacionados al diseño de superficies complejas: Experiencia de programación en la educación del arquitecto

2.50
Hdl Handle:
http://hdl.handle.net/10757/605201
Title:
Solución de problemas relacionados al diseño de superficies complejas: Experiencia de programación en la educación del arquitecto
Other Titles:
Computational Design Solutions in architectural education: The use of script language to design complex surfaces
Authors:
Herrera Polo, Pablo C. ( 0000-0001-8535-2029 )
Publisher:
SIGraDi 2007
Issue Date:
Oct-2007
URI:
http://hdl.handle.net/10757/605201
Abstract:
In this paper, the author explains why architects who know how to use scripts have an advantage over the ones who just know how to manipulate a specific software. The reason behind this affirmation is that knowing how to program frees the architect from the rules and language of the interactive software. To prove his point, the author organized two workshops where students at the school of architecture learned to use Rhinoscript. The students didn’t create a new interface, but used an existing one. They adapted the program (Rhino) to a design problem they had formulated at the beginning of the workshop. Students could have also used MaxScript (3DS Max) and MelScript (Maya).
Type:
info:eu-repo/semantics/conferenceObject
Rights:
info:eu-repo/semantics/openAccess
Language:
spa
Description:
XI Congreso de SIGraDi, 23, 24 y 25 de 2007. Cuidad de México, México.
Keywords:
Diseño de superficies; Educación del arquitecto; Arquitectura; Software

Full metadata record

DC FieldValue Language
dc.contributor.authorHerrera Polo, Pablo C.es_PE
dc.creatorUniversidad Peruana de Ciencias Aplicadas (UPC)es_PE
dc.date.accessioned2016-04-13T20:22:57Zes_PE
dc.date.available2016-04-13T20:22:57Zes_PE
dc.date.issued2007-10es_PE
dc.identifier.urihttp://hdl.handle.net/10757/605201es_PE
dc.descriptionXI Congreso de SIGraDi, 23, 24 y 25 de 2007. Cuidad de México, México.es_PE
dc.description.abstractIn this paper, the author explains why architects who know how to use scripts have an advantage over the ones who just know how to manipulate a specific software. The reason behind this affirmation is that knowing how to program frees the architect from the rules and language of the interactive software. To prove his point, the author organized two workshops where students at the school of architecture learned to use Rhinoscript. The students didn’t create a new interface, but used an existing one. They adapted the program (Rhino) to a design problem they had formulated at the beginning of the workshop. Students could have also used MaxScript (3DS Max) and MelScript (Maya).es_PE
dc.formatapplication/pdfes_PE
dc.language.isospaes_PE
dc.publisherSIGraDi 2007es_PE
dc.rightsinfo:eu-repo/semantics/openAccesses_PE
dc.sourceUniversidad Peruana de Ciencias Aplicadas (UPC)es_PE
dc.sourceRepositorio Académico - UPCes_PE
dc.subjectDiseño de superficieses_PE
dc.subjectEducación del arquitectoes_PE
dc.subjectArquitecturaes_PE
dc.subjectSoftwarees_PE
dc.titleSolución de problemas relacionados al diseño de superficies complejas: Experiencia de programación en la educación del arquitectoes_PE
dc.title.alternativeComputational Design Solutions in architectural education: The use of script language to design complex surfaceses_PE
dc.typeinfo:eu-repo/semantics/conferenceObjectes_PE
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